Intro to Cyberpunks Classes
Explanation about Basics, Augmented, & Cyberpunks.
explanation of Classes as a game mechanic
Chart of classes
Agent: Operatives wielding covert devices & enacting the will of shadowy organizations
Ascendant: Transhumanists who believe body modification is a path to enlightenment:
Council: Attorneys accessing the assets and authority of the AI Overlords
Engineer: Developers who use nanotech to manifest machine infrastructure
Executive: Cutthroat corporate leaders capable of commanding their team
Hitman: Professional killers trained to seek and destroy
Icon: Influencers sharing their exploits with a roaring fanbase
Inventor: Makers building technological marvels
Officer: Judge, jury, and executioner with authority over man and machine
Roughtech: Deep space industrial muscle engineered to be a one-man wrecking crew
Scholar: Intellectuals positioned as watchdogs and whistleblowers governing the advancement of technology
Soldier: Mercenaries trained in the use of every deadly device
Spacer: Renegade pilots capable of getting in and out of every colony in the system
Splicer: Mutated biologists who’ve spliced entire ecosystems into their genome
Spy: Conmen capable of bypassing any surveillance system and tricking any ID scan
Synthesist: Quantum Physicists capable of creating matter & energy from nothing