Classes

Intro to Cyberpunks Classes

Explanation about Basics, Augmented, & Cyberpunks.

explanation of Classes as a game mechanic

Chart of classes

Agent: Operatives wielding covert devices & enacting the will of shadowy organizations

Ascendant: Transhumanists who believe body modification is a path to enlightenment:

Council: Attorneys accessing the assets and authority of the AI Overlords

Engineer: Developers who use nanotech to manifest machine infrastructure

Executive: Cutthroat corporate leaders capable of commanding their team

Hitman: Professional killers trained to seek and destroy

Icon: Influencers sharing their exploits with a roaring fanbase

Inventor: Makers building technological marvels

Officer: Judge, jury, and executioner with authority over man and machine

Roughtech: Deep space industrial muscle engineered to be a one-man wrecking crew

Scholar: Intellectuals positioned as watchdogs and whistleblowers governing the advancement of technology

Soldier: Mercenaries trained in the use of every deadly device

Spacer: Renegade pilots capable of getting in and out of every colony in the system

Splicer: Mutated biologists who’ve spliced entire ecosystems into their genome

Spy: Conmen capable of bypassing any surveillance system and tricking any ID scan

Synthesist: Quantum Physicists capable of creating matter & energy from nothing